WHAT IS AMUSEDOM? Amusedom is an entertainment space and a self-publishing service. A network created by artists to enable individual artists and publishers to commercially distribute their works throughout the world, online, in print on demand, and in other forms of electronic dissemination.
HOW IS IT DIFFERENT THAN OTHER ARTIST SITES? Amusedom is not only another gallery or artist portfolio site. Amusedom is also a commercial site where artists are able to promote and sell their work. All your work on the Internet can now be in one single spot. Amusedom allows you to consolidate all your Internet exhibited works along with your blogs and websites, into one single hyperlink location –Your profile page.
HOW DOES AMUSEDOM WORK? If you are an individual artist, group or publisher and wish to have your work commercially distributed worldwide as part of the Amusedom network, you need to register to submit your work.
1) REGISTER AS A MEMBER OR ENTITY:
- You must be registered to submit work
- Create a profile (and image) for yourself as an artist, brand, or entity – How do you want to represent your self to the world?
- Upload files or personal photos related to you and your work to complete your profile and make it appealing.
- Discover and friend other members to build an audience and establish your own network of friends and fans.
2) UPLOAD YOUR ARTWORK
- In the submissions section, fill out the form and follow the instructions.
HOW DO I SUBMIT MY WORK TO AMUSEDOM? Any one can submit samples of their work to Amusedom by clicking on any of the submission buttons through out the site. For added convenience each content menu on the site has a submission button of its own. Please remember that to submit work, artists are required to be registered and to adhere to the terms of the submissions agreement.
In the submissions editor page:
1) Choose a submission format (pull down menu on the upper left of the submission editor page)
2) Upload your pages (add pages button)
Read the file format instructions and tips in the submissions page and then upload your files. You can upload multiple pages all at once or individual pages one at a time (recommended for smaller projects). If your project is sequential like a book or magazine, make sure that the pages are in order and that the “splash pages” (if any) line up correctly. Use the editing tools to rearrange the pages if necessary.
Graphic formats you can use:
- For books and illustrations (and for now) use .JPGS (medium resolutions are recommended for good quality and performance).
- Other graphic formats such .png’s, .gif and .pcx are allowed but not recommended (poor quality or much bigger than necessary). PDF files will be allowed in the next version release.
TIP: Using the Photoshop layers and text tools is an ideal environment to develop your book pages. Once it looks the way you want, freeze the page (merge visible or whatever method you like) and save “the copy” into a .jpg file.
What size of image:
Medium-resolution .jpgs are ideal (9 setting in the jpg saving file settings in Photoshop). The size of the page to upload should be the size you would like to see the art when magnified (1 to 1 for the magnification size looks by far the best). The book will resize itself to fit the screen that is viewed on. A good rule of thumb is to make your pages around 150 to 200 dpi and at an approximated 6” x 8” aspect ratio. 1200 by 1600 pixels at 200 dpi works well for wider vertical formats (European comics). Adjust the aspect ratio to fit your needs (1000 by 1600 pixels for American elongated vertical comic format for example). Use any aspect ration you wish within the overall size, and keep all your files (for the same book) at the exact same pixel size for uniformity, and for the book to look right. If there’s a difference in size the bookmaker will pick up the larger size and adjust (add white spaces) the rest of the pages.
WHAT ARE THE MAIN CONTENT FORMATS?
• BOOKS (any book-like group of content that is sequential and/or suitable for a book-like display, including magazines)
• ILLUSTRATIONS (single-stand alone pieces of work suitable to be displayed in a slide-show-like format)
• WRITINGS (stories, poetry, books, novels, screenplays, etc, anything creative in written form)
• BLOGS (traditional blog article-like submissions)
• LINKS (an external link to a website, content or blog that you would like to see integrated and displayed in the Amusedom space)
• GAMES (personal computer, web games, downloadable games, browser games, free games, puzzles, games)
• DYNAMIC BOOKS (beyond the virtual book- dynamic, interactive, animated, hyper link HTML5, web 2.0 graphic story telling)
IS THERE A SET UP COST OR MEMBERSHIP FEE? No, Amusedom is your network service and there’re no set-up charges for members or membership fees. The tools, the storage space and the merchant features (store) are provided to the artist for free. Like any other merchant service, Amusedom retains a small percentage fee of the transactions, made through the Amusedom services. It’s like your own store, once you set up a merchant account you’ll be able to set up your own price and sell directly to the user through any of the Amusedom content fulfillment services. There are no other charges, Amusedom is your network and it’s free.
HOW DO I MARKET MY STUFF? You have a fully featured facebook-like social network at your disposal to discover and friend other members. You can build an audience and establish your own network of friends and fans. Because of the portal –like quality of the site, every new artist or member that joins brings their own traffic and friends, everyone benefits from everyone else’s traffic. Because of the simple concentration there’s a traffic multiplying effect as well. Because of the language independent feature of the site, everyone benefits from a much broader worldwide audience. Everything on the site can be shared with anyone in any other social network. Amusedom is synergistically connected to most if not all the established social networks.
Share with: * Facebook * del.icio.us * Digg * Windows Live * Stumbleupon * Furl * Blinklist * G Bookmarks * Diigo * My Space * Twitter * Xanga * Bebo * Twine * Blogmarks * Faves * AIM * Technorati * LinkedIn * Y! Bookmarks * Newsvine
HOW DO I MAKE MONEY? You own the rights, you control your content, and you benefit from the commercialization of your work. You, the artist, always owns the copyright to your own work. Amusedom is also non-exclusive so you can exhibit and exploit your work anywhere else and in anyway you see fit.
Like in any other business in the real world, in order to sell something, you need to offer something of value. It is also important to make people aware of what you have to offer. You need to market your talents and work to build an audience (client base), in order to sell your content.
Once you get to that point, Amusedom uses an assortment of business models and distribution venues. Amusedom’s main emphasis is to grow and develop the best means to generate electronic sales of digital content. I this respect, Amusedom follows the successful model of the casual videogames business as implemented by parent company Digital Fusion, Inc. Amusedom also provides the venue, the technology, and the path to publish in most other forms of electronic distribution, such as Amazon (Kindle) and as Apple’s iPhone, and iPad applications.
Even if you already have your own store or your own form of fulfillment outside of Amusedom, you can still use Amusedom to promote and market your content as well as to implement complementary selling methods.
WHEN AND HOW DOES MY WORK QUALEFIES FOR COMMERCIAL EXPLOTATION ON THE SITE? There are three main publishing sections in Amusedom. Two of them are commercial and ongoing (hall of fame and professional) and the third section is the general entry section. Anyone can submit and electronically publish their work instantly. All new entries however are published first in the general entry section. This section is structured the same as the other two, with the exception that the works in this section are not as yet offered for sale. When, by popular demand or random editorial choice, works are deemed professional enough, they will be made available for sale. Every piece of work has a score and can be voted on by their peers, users and fans. Works that reach a certain score are automatically elevated to the professional section of the site, and their creators offered a merchant account to receive the earning derived from the commercial exploitation of their work.